I don't know when the vines and rocks started being able to grow back but I logged on after two days to my once pristine city now overrun with levonium and snagvine. Needless to say I was more than annoyed that after all my hard work, I was quickly returning to square one.
I understand that this was implemented so that endgame players did not run out of resources to use if they want to build more buildings. This issue was something that I've pondered previously. However, I don't believe that this is the way to solve the problem.
The whole purpose of RavenSkye is to be able to customize your own city the way you want to. Therefore, there shouldn't be a requirement to have an object occupying every singly block just to stop your city becoming re-infested.
I have two suggestions:
Number 1 - A Snagvine Forest
This would work just like the levonium quarry and allow a small concentration of snagvine to grow there every day. This would allow a balance between cluttering and convenience of resources.
Purification Stone / Anti-Vine and Rock Totem
So I don't really know how this item would look but I think that something should be able to be placed that has an effect radius and any unoccupied block within this radius would not be able to grow snagvine or levonium on it. If it were a stone it would still blend in while allowing players to control where they do and don't want vine/rock deposits to spawn. I personally wouldn't mind a section of my farm devoted to growing said resources... but only in that one spot.
What do you all think? Give me some responses with your own suggestions and we'll see if we can get some attention to this problem that I feel could ruin RavenSkye



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